Tech/Libraries

  • deck.gl
  • An amazing library for creating 3D visualizations at 60fps for the web using WebGL, (leveraging a device's GPU for graphics and animations). I've created custom layering solutions using "GeoJson's", 3D cylinders, scatter plots and camera movements for very specific data intelligence solutions and interactions.

  • react-spring
  • A super powerful declarative animations library. This takes thinking of animations from terms of duration into terms of physics like "springiness, friction, and resistance...".

  • Docker
  • Quickly orchestrating the deployment of your app to a QA environment or a production server is the way of the future! Automate your deployment and bundle all your dependencies – I enjoy using Docker! Saves me so much time.

  • react-vis
  • Declaritive charting and visualization library. I can create heavily customized combinations of visualizations into single charts. Data makes more sense when you can display it visually, and add on to that, making it beautiful, appealing and intuitive!

  • Bootstrap 4 / react-strap
  • Useful for quick layouts and some reusable elements... I know this because I have to, not because I want to. I am really good at CSS... so I don't need Bootstrap. But engineering relies on it to lower the barrier of entry for new developers taking on a project.

  • HighchartsJS
  • I've created tons of custom visualizations using highcharts, but highcharts has many limitations... and requires licensing for commerical use. It's great if you know what you're doing and if you want to pay for it...

  • GatsbyJS
  • A great static site generator starter kit. Great for prototyping screens and interations quickly with the least configuration and scaffolding.

  • MapBox
  • Mapbox is great when you need customizable maps with custom levels of detail to function as a core layer in your visualization.

  • emotion (CSS in JS)
  • Coupling styling closely to components makes for a great paradigm in building and designing complex and interactive UI's

  • Apple xCode / Objective-C / Swift
  • I have tested and deployed an iPhone app to the Apple App Store (2011). I fixed some bugs when Apple introduced the 4" screens, and improved the apps landscape functionality. At one point I began learning Objective-C and Swift, but it dwindled as I began to focus more on web.

  • SEO methodologies/advertising
  • I have read a lot of official documentation on SEO and implemented it for many purposes. Facebook advertising, twitter advertising, instagram, Google Tag Manager, Google Analytics; I've done a lot with these! And can hold my ground why some of these are very important.